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 Currency: Gold Nobles

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Posts : 1037
Join date : 2009-03-28
Age : 23
Location : The Underground

PostSubject: Currency: Gold Nobles   Mon Jul 27, 2009 7:29 pm

Okay, so the currency here is called "gold nobles". There are others, but just using gold nobles will make things easier.

Some of the players are of a different social class than others, but I don't think it would be fair to give people less or more just depending on their class.

Soooo... Everyone will start off with the same amount.

Everyone, keep in mind that at the start, you can only lose money... But later in some cases, you can gain it back. If these cases happen, I will change your amount of gold nobles according to the situation.

Examples on when you can lose money:
1. Bandits rob you
2. Someone other than a bandit robs you
3. Losing a bet
4. Paying for things
5. Fine
6. Bad luck Razz
7. Getting defeated in a battle or fight (If you challenge someone to a fight, that person has to agree to a fight, otherwise it won't count. Or if you are in a war, nobody will challenge, just attack. A surprise attack is another case when you can just... GO.)

Examples on winning money:
1. Winning a fight or battle
2. Selling something
3. Winning a bet
4. Getting money from a trial
5. Robbing
6. Gift or reward
7. Daily gold nobles

Note: If you make a post yourself that includes you losing or winning money in the same post, it won't count.

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Posts : 665
Join date : 2009-03-30
Age : 24
Location : Deep within the confines of my mind.

PostSubject: Re: Currency: Gold Nobles   Tue Oct 20, 2009 11:35 pm

I'm finding the amount of nobles next to people's names pretty funny, but I have a lot so I'm not really going to complain. >_>
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